[发布优惠券提货券index报错]

This commit is contained in:
2021-10-20 16:37:18 +08:00
parent 6b2293f8eb
commit d69486541b
9 changed files with 1834 additions and 6 deletions

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const QR = require('./qrcode.js')
const GD = require('./gradient.js')
export default class Painter {
constructor(ctx, data) {
this.ctx = ctx
this.data = data
this.globalWidth = {}
this.globalHeight = {}
}
paint(callback) {
this.style = {
width: this.data.width.toPx(),
height: this.data.height.toPx()
}
this._background()
if (this.data.views && this.data.views.length > 0) {
for (const view of this.data.views) {
this._drawAbsolute(view)
}
}
callback && callback()
}
_background() {
this.ctx.save()
const { width, height } = this.style
const bg = this.data.background
this.ctx.translate(width / 2, height / 2)
this._doClip(this.data.borderRadius, width, height)
if (!bg) {
// 如果未设置背景,则默认使用透明色
this.ctx.fillStyle = 'transparent'
this.ctx.fillRect(-(width / 2), -(height / 2), width, height)
} else if (bg.src) {
// 背景填充图片
this.ctx.drawImage(bg, -(width / 2), -(height / 2), width, height)
}else if (bg.startsWith('#') || bg.startsWith('rgba') || bg.toLowerCase() === 'transparent') {
// 背景填充颜色
this.ctx.fillStyle = bg
this.ctx.fillRect(-(width / 2), -(height / 2), width, height)
} else if (GD.api.isGradient(bg)) {
GD.api.doGradient(bg, width, height, this.ctx)
this.ctx.fillRect(-(width / 2), -(height / 2), width, height)
}
this.ctx.restore()
}
_drawAbsolute(view) {
if (!(view && view.type)) {
// 过滤无效 view
return
}
// 证明 css 为数组形式,需要合并
if (view.css && view.css.length) {
/* eslint-disable no-param-reassign */
view.css = Object.assign(...view.css)
}
switch (view.type) {
case 'image':
this._drawAbsImage(view)
break
case 'text':
this._fillAbsText(view)
break
case 'rect':
this._drawAbsRect(view)
break
case 'qrcode':
this._drawQRCode(view)
break
default:
break
}
}
_border({ borderRadius = 0, width, height, borderWidth = 0, borderStyle = 'solid' }) {
let r1 = 0,
r2 = 0,
r3 = 0,
r4 = 0
const minSize = Math.min(width, height)
if (borderRadius) {
const border = borderRadius.split(/\s+/)
if (border.length === 4) {
r1 = Math.min(border[0].toPx(false, minSize), width / 2, height / 2)
r2 = Math.min(border[1].toPx(false, minSize), width / 2, height / 2)
r3 = Math.min(border[2].toPx(false, minSize), width / 2, height / 2)
r4 = Math.min(border[3].toPx(false, minSize), width / 2, height / 2)
} else {
r1 = r2 = r3 = r4 = Math.min(borderRadius && borderRadius.toPx(false, minSize), width / 2, height / 2)
}
}
const lineWidth = borderWidth && borderWidth.toPx(false, minSize)
this.ctx.lineWidth = lineWidth
if (borderStyle === 'dashed') {
this.ctx.setLineDash([(lineWidth * 4) / 3, (lineWidth * 4) / 3])
// this.ctx.lineDashOffset = 2 * lineWidth
} else if (borderStyle === 'dotted') {
this.ctx.setLineDash([lineWidth, lineWidth])
}
const notSolid = borderStyle !== 'solid'
this.ctx.beginPath()
notSolid && r1 === 0 && this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2) // 顶边虚线规避重叠规则
r1 !== 0 && this.ctx.arc(-width / 2 + r1, -height / 2 + r1, r1 + lineWidth / 2, 1 * Math.PI, 1.5 * Math.PI) //左上角圆弧
this.ctx.lineTo(r2 === 0 ? (notSolid ? width / 2 : width / 2 + lineWidth / 2) : width / 2 - r2, -height / 2 - lineWidth / 2) // 顶边线
notSolid && r2 === 0 && this.ctx.moveTo(width / 2 + lineWidth / 2, -height / 2 - lineWidth) // 右边虚线规避重叠规则
r2 !== 0 && this.ctx.arc(width / 2 - r2, -height / 2 + r2, r2 + lineWidth / 2, 1.5 * Math.PI, 2 * Math.PI) // 右上角圆弧
this.ctx.lineTo(width / 2 + lineWidth / 2, r3 === 0 ? (notSolid ? height / 2 : height / 2 + lineWidth / 2) : height / 2 - r3) // 右边线
notSolid && r3 === 0 && this.ctx.moveTo(width / 2 + lineWidth, height / 2 + lineWidth / 2) // 底边虚线规避重叠规则
r3 !== 0 && this.ctx.arc(width / 2 - r3, height / 2 - r3, r3 + lineWidth / 2, 0, 0.5 * Math.PI) // 右下角圆弧
this.ctx.lineTo(r4 === 0 ? (notSolid ? -width / 2 : -width / 2 - lineWidth / 2) : -width / 2 + r4, height / 2 + lineWidth / 2) // 底边线
notSolid && r4 === 0 && this.ctx.moveTo(-width / 2 - lineWidth / 2, height / 2 + lineWidth) // 左边虚线规避重叠规则
r4 !== 0 && this.ctx.arc(-width / 2 + r4, height / 2 - r4, r4 + lineWidth / 2, 0.5 * Math.PI, 1 * Math.PI) // 左下角圆弧
this.ctx.lineTo(-width / 2 - lineWidth / 2, r1 === 0 ? (notSolid ? -height / 2 : -height / 2 - lineWidth / 2) : -height / 2 + r1) // 左边线
notSolid && r1 === 0 && this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2) // 顶边虚线规避重叠规则
if (!notSolid) {
this.ctx.closePath()
}
}
/**
* 根据 borderRadius 进行裁减
*/
_doClip(borderRadius, width, height, borderStyle) {
if (borderRadius && width && height) {
// 防止在某些机型上周边有黑框现象,此处如果直接设置 fillStyle 为透明,在 Android 机型上会导致被裁减的图片也变为透明, iOS 和 IDE 上不会
// globalAlpha 在 1.9.90 起支持,低版本下无效,但把 fillStyle 设为了 white相对默认的 black 要好点
this.ctx.globalAlpha = 0
this.ctx.fillStyle = 'white'
this._border({
borderRadius,
width,
height,
borderStyle
})
this.ctx.fill()
// 在 ios 的 6.6.6 版本上 clip 有 bug禁掉此类型上的 clip也就意味着在此版本微信的 ios 设备下无法使用 border 属性
this.ctx.clip()
this.ctx.globalAlpha = 1
}
}
/**
* 画边框
*/
_doBorder(view, width, height) {
if (!view.css) {
return
}
const { borderRadius, borderWidth, borderColor, borderStyle } = view.css
if (!borderWidth) {
return
}
this.ctx.save()
this._preProcess(view, true)
this.ctx.strokeStyle = borderColor || 'black'
this._border({
borderRadius,
width,
height,
borderWidth,
borderStyle
})
this.ctx.stroke()
this.ctx.restore()
}
_preProcess(view, notClip) {
let width = 0
let height
let extra
const paddings = this._doPaddings(view)
switch (view.type) {
case 'text': {
const textArray = view.text.split('\n')
// 处理多个连续的'\n'
for (let i = 0; i < textArray.length; ++i) {
if (textArray[i] === '') {
textArray[i] = ' '
}
}
// const fontWeight = view.css.fontWeight === 'bold' ? 'bold' : 'normal'
const fontWeightArr = ['normal', 'bold', 'bolder', 'lighter', '100', '200', '300', '400', '500', '600', '700', '800', '900']
const fontWeight = fontWeightArr.includes(view.css.fontWeight) ? view.css.fontWeight : 'normal'
const textStyle = view.css.textStyle === 'italic' ? 'italic' : 'normal'
let textIndent = view.css.textIndent ? view.css.textIndent.toPx() : 0
if (!view.css.fontSize) {
view.css.fontSize = '20rpx'
}
this.ctx.font = `${textStyle} ${fontWeight} ${view.css.fontSize.toPx()}px "${view.css.fontFamily || 'sans-serif'}"`
// 计算行数
let lines = 0
const linesArray = []
for (let i = 0; i < textArray.length; ++i) {
const textLength = this.ctx.measureText(textArray[i]).width
// 最小长度
const minWidth = view.css.fontSize.toPx() + paddings[1] + paddings[3]
let partWidth = view.css.width ? view.css.width.toPx(false, this.style.width) - paddings[1] - paddings[3] : textLength
if (partWidth < minWidth) {
partWidth = minWidth
}
// textIndent 最大为一行
textIndent = textIndent > partWidth ? partWidth : textIndent
const calLines = Math.ceil((textLength + textIndent) / partWidth)
// 取最长的作为 width
width = partWidth > width ? partWidth : width
lines += calLines
linesArray[i] = calLines
}
lines = view.css.maxLines < lines ? view.css.maxLines : lines
const lineHeight = view.css.lineHeight ? view.css.lineHeight.toPx() : view.css.fontSize.toPx()
height = lineHeight * lines
extra = {
textIndent,
lines: lines,
lineHeight: lineHeight,
textArray: textArray,
linesArray: linesArray
}
break
}
case 'image': {
// 有css却未设置width或height则默认为auto
if (view.css) {
if (!view.css.width) {
view.css.width = 'auto'
}
if (!view.css.height) {
view.css.height = 'auto'
}
}
if (!view.css || (view.css.width === 'auto' && view.css.height === 'auto')) {
width = Math.round(view.sWidth)
height = Math.round(view.sHeight)
} else if (view.css.width === 'auto') {
height = view.css.height.toPx(false, this.style.height)
width = (view.sWidth / view.sHeight) * height
} else if (view.css.height === 'auto') {
width = view.css.width.toPx(false, this.style.width)
height = (view.sHeight / view.sWidth) * width
} else {
width = view.css.width.toPx(false, this.style.width)
height = view.css.height.toPx(false, this.style.height)
}
break
}
default:
if (!(view.css.width && view.css.height)) {
console.error('You should set width and height')
return
}
width = view.css.width.toPx(false, this.style.width)
height = view.css.height.toPx(false, this.style.height)
break
}
let x
if (view.css && view.css.right) {
if (typeof view.css.right === 'string') {
x = this.style.width - view.css.right.toPx(true, this.style.width)
} else {
// 可以用数组方式,把文字长度计算进去
// [right, 文字id, 乘数(默认 1]
const rights = view.css.right
x = this.style.width - rights[0].toPx(true, this.style.width) - this.globalWidth[rights[1]] * (rights[2] || 1)
}
} else if (view.css && view.css.left) {
if (typeof view.css.left === 'string') {
x = view.css.left.toPx(true, this.style.width)
} else {
const lefts = view.css.left
x = lefts[0].toPx(true, this.style.width) + this.globalWidth[lefts[1]] * (lefts[2] || 1)
}
} else {
x = 0
}
//const y = view.css && view.css.bottom ? this.style.height - height - view.css.bottom.toPx(true) : (view.css && view.css.top ? view.css.top.toPx(true) : 0);
let y
if (view.css && view.css.bottom) {
y = this.style.height - height - view.css.bottom.toPx(true, this.style.height)
} else {
if (view.css && view.css.top) {
if (typeof view.css.top === 'string') {
y = view.css.top.toPx(true, this.style.height)
} else {
const tops = view.css.top
y = tops[0].toPx(true, this.style.height) + this.globalHeight[tops[1]] * (tops[2] || 1)
}
} else {
y = 0
}
}
const angle = view.css && view.css.rotate ? this._getAngle(view.css.rotate) : 0
// 当设置了 right 时,默认 align 用 right反之用 left
const align = view.css && view.css.align ? view.css.align : view.css && view.css.right ? 'right' : 'left'
const verticalAlign = view.css && view.css.verticalAlign ? view.css.verticalAlign : 'top'
// 记录绘制时的画布
let xa = 0
switch (align) {
case 'center':
xa = x
break
case 'right':
xa = x - width / 2
break
default:
xa = x + width / 2
break
}
let ya = 0
switch (verticalAlign) {
case 'center':
ya = y
break
case 'bottom':
ya = y - height / 2
break
default:
ya = y + height / 2
break
}
this.ctx.translate(xa, ya)
// 记录该 view 的有效点击区域
// TODO ,旋转和裁剪的判断
// 记录在真实画布上的左侧
let left = x
if (align === 'center') {
left = x - width / 2
} else if (align === 'right') {
left = x - width
}
var top = y
if (verticalAlign === 'center') {
top = y - height / 2
} else if (verticalAlign === 'bottom') {
top = y - height
}
if (view.rect) {
view.rect.left = left
view.rect.top = top
view.rect.right = left + width
view.rect.bottom = top + height
view.rect.x = view.css && view.css.right ? x - width : x
view.rect.y = y
} else {
view.rect = {
left: left,
top: top,
right: left + width,
bottom: top + height,
x: view.css && view.css.right ? x - width : x,
y: y
}
}
view.rect.left = view.rect.left - paddings[3]
view.rect.top = view.rect.top - paddings[0]
view.rect.right = view.rect.right + paddings[1]
view.rect.bottom = view.rect.bottom + paddings[2]
if (view.type === 'text') {
view.rect.minWidth = view.css.fontSize.toPx() + paddings[1] + paddings[3]
}
this.ctx.rotate(angle)
if (!notClip && view.css && view.css.borderRadius && view.type !== 'rect') {
this._doClip(view.css.borderRadius, width, height, view.css.borderStyle)
}
this._doShadow(view)
if (view.id) {
this.globalWidth[view.id] = width
this.globalHeight[view.id] = height
}
return {
width: width,
height: height,
x: x,
y: y,
extra: extra
}
}
_doPaddings(view) {
const { padding } = view.css ? view.css : {}
let pd = [0, 0, 0, 0]
if (padding) {
const pdg = padding.split(/\s+/)
if (pdg.length === 1) {
const x = pdg[0].toPx()
pd = [x, x, x, x]
}
if (pdg.length === 2) {
const x = pdg[0].toPx()
const y = pdg[1].toPx()
pd = [x, y, x, y]
}
if (pdg.length === 3) {
const x = pdg[0].toPx()
const y = pdg[1].toPx()
const z = pdg[2].toPx()
pd = [x, y, z, y]
}
if (pdg.length === 4) {
const x = pdg[0].toPx()
const y = pdg[1].toPx()
const z = pdg[2].toPx()
const a = pdg[3].toPx()
pd = [x, y, z, a]
}
}
return pd
}
// 画文字的背景图片
_doBackground(view) {
this.ctx.save()
const { width: rawWidth, height: rawHeight } = this._preProcess(view, true)
const { background } = view.css
let pd = this._doPaddings(view)
const width = rawWidth + pd[1] + pd[3]
const height = rawHeight + pd[0] + pd[2]
this._doClip(view.css.borderRadius, width, height, view.css.borderStyle)
if (GD.api.isGradient(background)) {
GD.api.doGradient(background, width, height, this.ctx)
} else {
this.ctx.fillStyle = background
}
this.ctx.fillRect(-(width / 2), -(height / 2), width, height)
this.ctx.restore()
}
_drawQRCode(view) {
this.ctx.save()
const { width, height } = this._preProcess(view)
QR.api.draw(view.content, this.ctx, -width / 2, -height / 2, width, height, view.css.background, view.css.color)
this.ctx.restore()
this._doBorder(view, width, height)
}
_drawAbsImage(view) {
if (!view.url) {
return
}
this.ctx.save()
const { width, height } = this._preProcess(view)
// 图片失败
if (typeof view.url === 'string') {
this.ctx.fillStyle = '#ddd'
this.ctx.fillRect(-(width / 2), -(height / 2), width, height)
this.ctx.restore()
return
}
// 获得缩放到图片大小级别的裁减框
let rWidth = view.sWidth
let rHeight = view.sHeight
let startX = 0
let startY = 0
// 绘画区域比例
const cp = width / height
// 原图比例
const op = view.sWidth / view.sHeight
if (cp >= op) {
rHeight = rWidth / cp
startY = Math.round((view.sHeight - rHeight) / 2)
} else {
rWidth = rHeight * cp
startX = Math.round((view.sWidth - rWidth) / 2)
}
if (view.css && view.css.mode === 'scaleToFill') {
this.ctx.drawImage(view.url, -(width / 2), -(height / 2), width, height)
} else {
this.ctx.drawImage(view.url, startX, startY, rWidth, rHeight, -(width / 2), -(height / 2), width, height)
view.rect.startX = startX / view.sWidth
view.rect.startY = startY / view.sHeight
view.rect.endX = (startX + rWidth) / view.sWidth
view.rect.endY = (startY + rHeight) / view.sHeight
}
this.ctx.restore()
this._doBorder(view, width, height)
}
_fillAbsText(view) {
if (!view.text) {
return
}
if (view.css.background) {
// 生成背景
this._doBackground(view)
}
this.ctx.save()
const { width, height, extra } = this._preProcess(view, view.css.background && view.css.borderRadius)
this.ctx.fillStyle = view.css.color || 'black'
const { lines, lineHeight, textArray, linesArray, textIndent } = extra
// 如果设置了id则保留 text 的长度
if (view.id) {
let textWidth = 0
for (let i = 0; i < textArray.length; ++i) {
const _w = this.ctx.measureText(textArray[i]).width
textWidth = _w > textWidth ? _w : textWidth
}
this.globalWidth[view.id] = width ? (textWidth < width ? textWidth : width) : textWidth
}
let lineIndex = 0
let tabWidth = 0
for (let j = 0; j < textArray.length; ++j) {
const preLineLength = Math.ceil(textArray[j].length / linesArray[j])
const firstLineLength = Math.ceil(((width - textIndent) / width) * (textArray[j].length / linesArray[j]))
let start = 0
let alreadyCount = 0
for (let i = 0; i < linesArray[j]; ++i) {
// 绘制行数大于最大行数,则直接跳出循环
if (lineIndex >= lines) {
break
}
tabWidth = i == 0 ? textIndent : 0
alreadyCount = i == 0 ? firstLineLength : preLineLength
let text = textArray[j].substr(start, alreadyCount)
let measuredWith = this.ctx.measureText(text).width
// 如果测量大小小于width一个字符的大小则进行补齐如果测量大小超出 width则进行减除
// 如果已经到文本末尾,也不要进行该循环
while (start + alreadyCount <= textArray[j].length && (width - measuredWith - tabWidth > view.css.fontSize.toPx() || measuredWith - width > view.css.fontSize.toPx())) {
if (measuredWith < width) {
text = textArray[j].substr(start, ++alreadyCount)
} else {
if (text.length <= 1) {
// 如果只有一个字符时,直接跳出循环
break
}
text = textArray[j].substr(start, --alreadyCount)
// break
}
measuredWith = this.ctx.measureText(text).width
}
start += text.length
// 如果是最后一行了,发现还有未绘制完的内容,则加...
if (lineIndex === lines - 1 && (j < textArray.length - 1 || start < textArray[j].length)) {
while (this.ctx.measureText(`${text}...`).width > width) {
if (text.length <= 1) {
// 如果只有一个字符时,直接跳出循环
break
}
text = text.substring(0, text.length - 1)
}
text += '...'
measuredWith = this.ctx.measureText(text).width
}
this.ctx.textAlign = view.css.textAlign ? view.css.textAlign : 'left'
let x
let lineX
switch (view.css.textAlign) {
case 'center':
x = 0
lineX = x - measuredWith / 2 + tabWidth
break
case 'right':
x = width / 2
lineX = x - measuredWith + tabWidth
break
default:
x = -(width / 2) + tabWidth
lineX = x
break
}
const y = -(height / 2) + (lineIndex === 0 ? view.css.fontSize.toPx() : view.css.fontSize.toPx() + lineIndex * lineHeight)
lineIndex++
if (view.css.textStyle === 'stroke') {
this.ctx.strokeText(text, x, y, measuredWith)
} else {
this.ctx.fillText(text, x, y, measuredWith)
}
const fontSize = view.css.fontSize.toPx()
if (view.css.textDecoration) {
this.ctx.lineWidth = fontSize / 13
this.ctx.beginPath()
if (/\bunderline\b/.test(view.css.textDecoration)) {
this.ctx.moveTo(lineX, y)
this.ctx.lineTo(lineX + measuredWith, y)
}
if (/\boverline\b/.test(view.css.textDecoration)) {
this.ctx.moveTo(lineX, y - fontSize)
this.ctx.lineTo(lineX + measuredWith, y - fontSize)
}
if (/\bline-through\b/.test(view.css.textDecoration)) {
this.ctx.moveTo(lineX, y - fontSize / 3)
this.ctx.lineTo(lineX + measuredWith, y - fontSize / 3)
}
this.ctx.closePath()
this.ctx.strokeStyle = view.css.color
this.ctx.stroke()
}
}
}
this.ctx.restore()
this._doBorder(view, width, height)
}
_drawAbsRect(view) {
this.ctx.save()
const { width, height } = this._preProcess(view)
if (GD.api.isGradient(view.css.color)) {
GD.api.doGradient(view.css.color, width, height, this.ctx)
} else {
this.ctx.fillStyle = view.css.color
}
const { borderRadius, borderStyle, borderWidth } = view.css
this._border({
borderRadius,
width,
height,
borderWidth,
borderStyle
})
this.ctx.fill()
this.ctx.restore()
this._doBorder(view, width, height)
}
// shadow 支持 (x, y, blur, color), 不支持 spread
// shadow:0px 0px 10px rgba(0,0,0,0.1);
_doShadow(view) {
if (!view.css || !view.css.shadow) {
return
}
const box = view.css.shadow.replace(/,\s+/g, ',').split(/\s+/)
if (box.length > 4) {
console.error("shadow don't spread option")
return
}
this.ctx.shadowOffsetX = parseInt(box[0], 10)
this.ctx.shadowOffsetY = parseInt(box[1], 10)
this.ctx.shadowBlur = parseInt(box[2], 10)
this.ctx.shadowColor = box[3]
}
_getAngle(angle) {
return (Number(angle) * Math.PI) / 180
}
}